BloodElf
30-12-2013, 01:31 PM
As we reach the end of the year, it’s time to reflect on various trends we’ve seen in the gaming realm over that time. Now, looking back, I’m ready to declare 2013 a pretty great year for video game women.
Now, let me be clear. I’m not waving a “Mission Accomplished: Sexism Over” banner, and I understand that writing this article as a guy, I lack a certain authority on the subject. But I do know what I’ve seen and experienced throughout the year, and I believe there’s at least a very visible positive trend regarding how women are portrayed in games as of late.
Obviously there’s still a long, long way to go before 90% of the leads in games stop being grizzled white males, but I think we’re at least on our way. I wanted to spotlight a few games this year that contributed to raising the profile of virtual women in major or minor ways, a trend I hope continues in 2014 and beyond.
http://b-i.forbesimg.com/insertcoin/files/2013/12/tomb-raider2.jpg
Noticia completa:
http://www.forbes.com/sites/insertcoin/2013/12/27/why-2013-was-a-good-year-for-women-in-gaming
Now, let me be clear. I’m not waving a “Mission Accomplished: Sexism Over” banner, and I understand that writing this article as a guy, I lack a certain authority on the subject. But I do know what I’ve seen and experienced throughout the year, and I believe there’s at least a very visible positive trend regarding how women are portrayed in games as of late.
Obviously there’s still a long, long way to go before 90% of the leads in games stop being grizzled white males, but I think we’re at least on our way. I wanted to spotlight a few games this year that contributed to raising the profile of virtual women in major or minor ways, a trend I hope continues in 2014 and beyond.
http://b-i.forbesimg.com/insertcoin/files/2013/12/tomb-raider2.jpg
Noticia completa:
http://www.forbes.com/sites/insertcoin/2013/12/27/why-2013-was-a-good-year-for-women-in-gaming