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Ver la versión completa : Unrecord



Freeman
19-04-2023, 09:13 PM
No lo se Rick...



https://www.youtube.com/watch?v=IK76q13Aqt0&ab_channel=IGN

erededos
20-04-2023, 08:52 AM
No lo se Rick...

Fue lo primero que me vino a la cabeza tambien...

Pero si es, a la mier...!!!!

pepel9
20-04-2023, 02:55 PM
Desde hace un tiempo andaba una demo (https://drakelings.bluedrake42.com/index.php?/file/227-bodycam-prototype-level/) de Unreal Engine 5, muy parecida a esto por lo que no creo que sea fake, al menos técnicamente hay cosas similares que se pueden probar.

REN
20-04-2023, 05:12 PM
Lo veo totalmente posible.
El efecto de realismo es a pura iluminación, y el otro toque se lo da el movimiento de cámara (más realista, aunque más feo de jugar).
Le pones una iluminación normalita y no hay nada especial ahí.
Incluso todo el suelo lleno de escombros, no se mueve nada. No se ven partículas, físicas, nada.

El tema es que los motores nuevos todavía no han mostrado nada. Pero en algún momento van a hacerlo.

No es que no me impresione. Me encanta. Solo que me parece esperable empezar a ver cosas con iluminación y paleta más realista.
O sea que lo doy por real.


Edit: Esto esta en Steam como juego sin fecha de lanzamiento confirmada.
Y el team del juego respondió preguntas.


1. Scam or Real Gameplay Footage?

There have been many doubts raised about the authenticity of the gameplay. The game is developed on Unreal Engine 5, and the game footage is captured from an executable and played using a keyboard and mouse. It is not a VR game. In reality, it seems rather flattering to compare the graphics of Unrecord to reality, but fortunately, we know that a game first focuses on gameplay and universe on which we primarily concentrate. Considering the high production costs of a video game and our global reputation at stake, if Unrecord were a scam, it would be a blockbuster scam. Therefore, it is logically not one. We do not use any real videos or external rendering to Unreal Engine for the creation of Unrecord. Unrecord is (un)real.

2. Pro-police or Anti-police?

As a French studio addressing a global audience, the game does not engage in any foreign policy and is not inspired by any real-life events. The game will obviously avoid any undesirable topics such as discrimination, racism, violence against women and minorities. The game will have no biased or Manichaean take on criminal acts and police violence. We also respect and understand people who may feel disturbed by the game's images. Art cannot fight against interpretation.

Justifying the undisclosed content of the game would be a spoiler, and you will discover the direction of the themes for yourself. The public generally trusts film, series, and novel writers on the intelligence of the point of view when it comes to detective, gangster, or police stories. Why not for a video game? If the game presents political messages, they will be made consciously or in your interpretation. If the game aims to be subversive in certain countries, we will assume the label.

3. Release and Timing?

In reality, the unexpected success of Unrecord's 2022 video prompted us to accelerate development so as not to lose our momentum and to establish our identity in the market. We are currently only an independent studio that self-funds. It is rare to see a first game in pre-production with such enthusiasm, and we have adapted our communication logic to an uncontrolled success. We accept our chance and must, in turn, play the early announcement card. Therefore, there is no release date or even an estimated year of release at this time.

4. Optimization?

At our current stage of development, it is difficult to speak about final optimization, but it is just like any other game and we see no issue in following an optimization process. Realistic effects do not solely rely on textures or polygon count, therefore it will be possible to experience immersion on less powerful machines. We cannot guarantee a perfectly optimized game, as it would be presumptuous given the challenges that ambitious studios face today, but we will meet the expectations of gamers and deliver accordingly. However, it is possible that older generations of PCs may not have sufficient performance to fully enjoy a next-gen game powered by Unreal Engine 5.

5. Porting?

Currently, the game runs smoothly with both keyboard and controller. We don't see any issue with porting to consoles. However, we haven't yet decided on the specific platforms and consoles for release, but we will keep you updated during development. Unfortunately, it is not a VR game. We are also considering a global localization, at least making the subtitles available in the most requested languages.

PS : Don't ask us about the beta testing anymore, we'll inform everyone when it takes place.

Thank you for your attention and feedback. See you soon.

enrokike
20-04-2023, 07:30 PM
Acá está corriendo en el editor del Unreal engine:
https://twitter.com/unrecordgame/status/1649106969473449985?s=46&t=2W_zrC58rTO-5QZ5nIiOVw

Freeman
20-04-2023, 08:30 PM
La verdad que tremendo.

DT-Agus
21-04-2023, 12:05 PM
Lo veo totalmente posible.
El efecto de realismo es a pura iluminación, y el otro toque se lo da el movimiento de cámara (más realista, aunque más feo de jugar).
Le pones una iluminación normalita y no hay nada especial ahí.
Incluso todo el suelo lleno de escombros, no se mueve nada. No se ven partículas, físicas, nada.

El tema es que los motores nuevos todavía no han mostrado nada. Pero en algún momento van a hacerlo.

No es que no me impresione. Me encanta. Solo que me parece esperable empezar a ver cosas con iluminación y paleta más realista.
O sea que lo doy por real.


Edit: Esto esta en Steam como juego sin fecha de lanzamiento confirmada.
Y el team del juego respondió preguntas.


Ren, el entusiasta de la corriente Gamer, como Elon con Marte jaja

Master of the Wind
21-04-2023, 04:49 PM
Mucho trabajo artistico y de texturado. Mucho. No necesitas tener texturas ultra 4k para que se vea realista, eso a 1080p se ve bien tambien.

Me encanta lo visual. No me gusta mucho el gameplay. Ese estilo de realismo cinematografico se me da a que la jugabilidad tiende a ser muy on the rails y da poca libertad. Pero creo que en cuanto a fidelidad visual esta tremendo. Por ejemplo, no se si para multiplayer da, pero un FPS con jugabilidad tradicional, esos graficos y una buena narrativa puede ser la bomba.

mbr386
22-02-2024, 06:36 PM
https://www.youtube.com/watch?v=D04S2vHpXws

No es pero se parece. Si le quitan la saturación de colores de algunas cosas pasa